PS5 Pro: The 30 FPS dilemma in modern games

We’ve seen several news stories about good games running at only 30 FPS. GTA VI, Hogwarts Legacy… just 30 FPS. It’s not even fun to play. How can you pay up to 10,000 reais for something and it doesn’t work properly? At that point, it’s kind of like playing GTA V on a PC with an onboard graphics card. That’s not acceptable, people.

The problem here isn’t even the CPU, it’s the GPU. And note that it was buffed by 45%. But not even that saved it.

Is it that console development is moving too slowly, or are game developers going way too far when it comes to graphics and effects?